Baldric Posted September 28, 2015 Share Posted September 28, 2015 Hello everyone, can anyone tell me what one has to do to make sure that particles in Houdini 14 will live exactly as long as the framerange that is set, regardless of what that range is set to? Thanks, Doug Quote Link to comment Share on other sites More sharing options...
NSugleris Posted September 28, 2015 Share Posted September 28, 2015 (edited) Hello everyone, can anyone tell me what one has to do to make sure that particles in Houdini 14 will live exactly as long as the framerange that is set, regardless of what that range is set to? Thanks, Doug Not sure if this is what you mean, but you could always set the lifetime to $RFEND which will reference whatever your last frame is. This may not be what you want as the lifetime is based on seconds, so if you're working in 24 fps you could try dividing it down to get the exact frame lifetime you want. EX. $RFEND /24 should kill your particles at the last frame. edit: dividing it by $FPS should work. Edited September 28, 2015 by NSugleris Quote Link to comment Share on other sites More sharing options...
Baldric Posted September 29, 2015 Author Share Posted September 29, 2015 Thanks NSugleris! That was exactly what I was looking for :-) Cheers! Doug Quote Link to comment Share on other sites More sharing options...
NSugleris Posted September 29, 2015 Share Posted September 29, 2015 Cheers! Nico Quote Link to comment Share on other sites More sharing options...
ranxerox Posted September 30, 2015 Share Posted September 30, 2015 Not sure if this is what you mean, but you could always set the lifetime to $RFEND which will reference whatever your last frame is. This may not be what you want as the lifetime is based on seconds, so if you're working in 24 fps you could try dividing it down to get the exact frame lifetime you want. EX. $RFEND /24 should kill your particles at the last frame. edit: dividing it by $FPS should work. this will work if $RFSTART is 1, otherwise subtract $RFSTART .. so ($RFSTART-$RFEND)/$FPS Quote Link to comment Share on other sites More sharing options...
static Posted October 1, 2015 Share Posted October 1, 2015 $NFRAMES/$FPS if you want to reference global frame range $NFRAMES refers to total frames in your global frame range ($FEND-$FSTART) Quote Link to comment Share on other sites More sharing options...
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