Fyre Posted September 29, 2015 Share Posted September 29, 2015 Just looking for a suitable equivalent to Maya's volume axis field. Looking to control how sims move in relation to an axis other than vortex. Control like, along axis, away/toward axis, around axis etc cheers Quote Link to comment Share on other sites More sharing options...
anim Posted September 29, 2015 Share Posted September 29, 2015 try Gas Curve Force Quote Link to comment Share on other sites More sharing options...
Fyre Posted September 29, 2015 Author Share Posted September 29, 2015 (edited) Is this able to affect RBDs or volume only? Edited September 29, 2015 by Fyre Quote Link to comment Share on other sites More sharing options...
anim Posted September 29, 2015 Share Posted September 29, 2015 just volumes for RBDs, or at least for packed prim bullet workflow you can use POP Curve Force Quote Link to comment Share on other sites More sharing options...
Fyre Posted September 29, 2015 Author Share Posted September 29, 2015 (edited) ah fab! thanks very much! Sorry for the basic question, but where should i be connecting the curve force, pre-solve? NVM, pre-sole appears to be working. Thanks again. Edited September 29, 2015 by Fyre Quote Link to comment Share on other sites More sharing options...
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