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getting vorticle velocity


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Attention - Newbie alarm! :)

 

So I've created a smoke sim with some vorticles in it.

I've extracted those and I would like to skin some polygons along their paths. So far so good.

 

The problem is that there are lots of vorticles without movement and I want to filter them out. 

I have a delete node with an expression like this:

 

point("../dopimport1", $PT, "v", 0) == 0

 

as I've seen that the vorticles have a velocity attribute.  The only shame is that it's all 0's! :/

 

Is there a better way of doing this ? I've attached a scene file if that helps..

 

Thanks a lot of suggestions!!

 

Seb

fluids1.hipnc

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