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OpenGL 2.1 Viewport Shader?

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I would be happy to see a viewport shader like this:

C5BXq.jpg

The default gray material is too washed out and is really hard to read details IMO.

 


Woop I just made a matcap GLSL shader for the Houdini viewport! Will be sharing the shader with some info & explanations soon when I have time.

 

glsl_matcap_working_1.jpg

glsl_matcap_working_2.jpg

Edited by limeforce
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