thekenny Posted October 22, 2015 Share Posted October 22, 2015 A point cloud from Houdini to Maya, I need the Point color on them to survive. this is a sequential problem as well so I need to do this for ##### frames. Pointers/suggestions welcome -k Quote Link to comment Share on other sites More sharing options...
thekenny Posted October 23, 2015 Author Share Posted October 23, 2015 I will respond to my own question so the next person has information. Need to make Pt Colors to Vertex FBX from Houdini to Maya will keep the data. OBJ will not survive as the format doesn't play nicely. You can stuff it the normals or UVs if need be.. that works. Alembic will keep the data. nothing else to see here. Quote Link to comment Share on other sites More sharing options...
f1480187 Posted October 23, 2015 Share Posted October 23, 2015 Stanford' .ply is also keeping color. Quote Link to comment Share on other sites More sharing options...
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