ruchitinfushion Posted October 24, 2015 Share Posted October 24, 2015 Hi, is there any way to mimic "Flow Around Surface" compound of softimage inside houdini ?? This compound makes particles flow around a surface. Here is the video which i m following Document of Flow Around Surface compound:- http://softimage.wiki.softimage.com/xsidocs/iceref_Flow_Around_Surface.htm Quote Link to comment Share on other sites More sharing options...
Rainroom Posted October 24, 2015 Share Posted October 24, 2015 Well...I generally do this kind of effect by using a sop-solver inside POP DOP to ray (using VEX to ray instead of ray-sop -which is slower) the particles back to the surface and recalculating their velocity in each timestep. I use SDFs for more advanced control. This workflow works great for me. So there you have one method of mimicking the "Flow Around Surface" compound of Softimage. Quote Link to comment Share on other sites More sharing options...
ruchitinfushion Posted October 25, 2015 Author Share Posted October 25, 2015 @Rainroom Thnx for reply, can you plz share hip file with very basic setup? Quote Link to comment Share on other sites More sharing options...
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