myke3d Posted November 3, 2015 Share Posted November 3, 2015 Hi guys. I'm doing some tests using shader light emission based on Niels Prayer SciFi Fractal tutorial. But when I pull the values up and use just shader light emission with no other lights I see a lot of noise. I can increase the pixel samples but it increases a lot the render time. I would like to know if its possible to just increase emission light samples to keep pixel samples moderate. Thanks Myke Quote Link to comment Share on other sites More sharing options...
anim Posted November 3, 2015 Share Posted November 3, 2015 use Geometry Light instead, it usually produces cleaner results and you can control samples there as well Quote Link to comment Share on other sites More sharing options...
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