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Particle instanced Geometry not colliding with fluids even after cachi


AskardBr

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Hi,

I need to do some water splashes with debris falling on the water. So I created a particle system, instanced the debris geo to the particles and then I cached the intanced debris so I wouldn`t need the particles anymore. My next step was creating the collision volume for the debris falling on the water but nothing happens. I tried the same thing with just an animated sphere and that worked perfectly. Why are my debris not colliding when I can even see that the collision volume was created?

 

Thanks

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