Cuenk89 Posted November 13, 2015 Share Posted November 13, 2015 (edited) Hi everybody! I have a problem with displacement map.I have a static geometry with UV, static camera and static lights, but between frames the displacement seems animated, only in edges. It's a very tiny detail, but very annoying in render sequences. I tried to: -increase displacement in ranges from 0.001 to 0.005, with his bounds -use PBR renderer, increasing pixel samples to 35 and max ray samples to 20 -render it to 50% and 100% -use simple displacement shader with UV map displacement and procedural noise displacement I have another pieces with the same problem. Any solution? Thanks in advance! Files: https://www.dropbox.com/sh/r4vmfi8awviqa4d/AADade-xCfLS_bpMimzFEzVpa?dl=0 PD: sorry if there are a post with this problem (I searched it but I didn't find) Displacement_problem.hip Edited November 13, 2015 by Cuenk89 Quote Link to comment Share on other sites More sharing options...
siberian711 Posted January 7, 2016 Share Posted January 7, 2016 Hi Pol Would like to help but some files seem to be missing to troubleshoot properly. $HIP/Images/Casa/Teules/Displacement.jpg $HIP/Images/Casa/Teules/Diffuse.jpg Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.