stevegh Posted December 10, 2015 Share Posted December 10, 2015 So I believe this is a very simple thing to solve, and I may be setting it up completely wrong.... In the sample attached I have an RBD packed object that falls onto a grid and at frame 24 I group those packed points using a bounding box in a sop solver, and set the active value to 0. I then use the active value to switch solvers from RBD over to a geo wrangle where I just want the points to follow the transform of the grid at /obj level. The problem is that DOPs is grabbing the geometry from the previous frame and results in compounding transforms. How can I just have these points stop being solved? Thanks in advance! -S stickInactive.001.hip Quote Link to comment Share on other sites More sharing options...
stevegh Posted December 10, 2015 Author Share Posted December 10, 2015 I managed to do this by doing the transformation in SOPs instead, after negating the original object transform. If anyone has a better way though, I would love to hear it! stickInactive.002.hip Quote Link to comment Share on other sites More sharing options...
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