magneto Posted December 16, 2015 Share Posted December 16, 2015 Hi, For example if you have a FLIP tank and you want the particles outside a spherical area to not move at all. Setting @v to 0 doesn't work, as it also seem to make the particles within the falloff range non-fluid like, i.e. they are pushed into the container but don't move around. How can I achieve this? Perhaps some POP node would help? Thanks Quote Link to comment Share on other sites More sharing options...
Farmfield Posted December 16, 2015 Share Posted December 16, 2015 To keep it fluid-looking/behaving, viscosity would work well over the transitions and it's pretty easy to setup with a SOP solver and an attribute transfer. 1 Quote Link to comment Share on other sites More sharing options...
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