3__ Posted January 18, 2005 Share Posted January 18, 2005 firstly, is there a quick way to dissolve edges by length? one should be able to type something like this in the group field of a dissolve sop (rough pseudo-code): if(dist(thepoint.pos, thenextpoint.pos) > 1)then(edge(thepoint, thenextpoint)) however I haven't found a function for returning an edge... secondly, Is there a way to sort points based on the usual xyz sort rules and a second closest-proximity-to-previous-point rule? thanks, -cpb Quote Link to comment Share on other sites More sharing options...
sibarrick Posted January 18, 2005 Share Posted January 18, 2005 I think the only way to do this would be to turn all the edges into seperate polys and then measure them with the measure sop then use the expression field in the delete sop to zap the ones you don't want, and then join it all back up again. The joining it up again might be the tricky bit, depending on the situation. Unfortunately Houdini isn't very procedural when it comes to edges.... Quote Link to comment Share on other sites More sharing options...
3__ Posted January 20, 2005 Author Share Posted January 20, 2005 ...Unfortunately Houdini isn't very procedural when it comes to edges.... indeed. this time I've found a completely different workaround (edges were degenerates made by the add sob, so measure didn't work). but one day I may *really* need to dissolve edges by length and I may not have other apps handy with their edge functions and arrays... -cpb Quote Link to comment Share on other sites More sharing options...
sibarrick Posted January 20, 2005 Share Posted January 20, 2005 Keep rfe'ing it to Sesi. Hopefully one day they will add groups that handle edges... Quote Link to comment Share on other sites More sharing options...
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