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Point normals not displaying properly on Mac OSX


blomp

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Greetings,

 

I'm having a difficult time getting my point normals to display properly in the Scene View. All other types of guides and visualizers available on the right side menu (primitive normals, point numbers, and display points) seem to function fine. I can manage to get point normals to somewhat work by setting up a custom visualizer, but it doesn't last forever until i have to restart Houdini to get it to function again.

 

Also oddly when using the custom visualizer, the vectors only extend in the X and Y directions.

post-15134-0-00386900-1451486040_thumb.p

 

I can tell there are Z components to the vectors though because if i change the visualizer from vector to text there are three values that display for each point.

post-15134-0-91325600-1451486038_thumb.p

 

The trouble started when I was still using OSX 10.9 so I upgraded to 10.10. Installed the latest daily builds for Houdini. Uninstalled and reinstalled Houdini. I'm on a Macbook Pro, so I disabled the Automatic Graphics Switching. I reset the PRAM. I ran several maintenance programs. I've tried nearly everything I can think of short of a complete OS refresh. 

 

Attached is some pictures to help explain my situation. Any help is appreciated. Thanks!

 

Mac OSX Yosemite (v 10.10.5)

Houdini Apprentice 15.0.313

8 GB Ram

NVIDIA Geforce GT 330M

 

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