OskarSwierad Posted January 12, 2016 Share Posted January 12, 2016 (edited) Hi, Is it possible to use Dirt Mask or Occlusion nodes in SHOP to control displacement strength? (the attached image shows the effect of Dirt Mask) When I try to use any of them to reduce displacement strength on object's edges, Mantra calculates displaced geometry forever. Rendering never starts. Maybe an infinite loop is created that way? Or, ray-sampling-based nodes can't be used for displacement because it's done before the actual rendering? Oskar displacement_dirtmask_problem.hip Edited January 12, 2016 by OskarSwierad Quote Link to comment Share on other sites More sharing options...
rgblues Posted February 21, 2017 Share Posted February 21, 2017 Have the same problem here...Dirt Mask is hanging mantra infinitely. I'm just trying to mask a noise with a dirt mask and and plug it to displacement...and crap! noise only works fine but as soon as the dirt mask is there it jams. Quote Link to comment Share on other sites More sharing options...
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