Whatsinaname Posted January 24, 2016 Share Posted January 24, 2016 Heya, Crating a wide ocean surface using Houdini Ocean Waves, I encountered an issue where my ocean surface is being intersected by the underlying ocean volume (see image). I was wondering what might be causing this, maybe my wave displacement is too extreme (even though it doesn't feel that strong), or is there maybe a way toimprove the overall volume sampling for the ocean volume shader in order to get rid of these issues? Thanks for any suggestions. Quote Link to comment Share on other sites More sharing options...
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