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Ocean Shader - Displacement interecting Ocean Volume


Whatsinaname

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Heya,

 

Crating a wide ocean surface using Houdini Ocean Waves, I encountered an issue where my ocean surface is being intersected by the underlying ocean volume (see image).

 

I was wondering what might be causing this, maybe my wave displacement is too extreme (even though it doesn't feel that strong), or is there maybe a way toimprove the overall volume sampling for the ocean volume shader in order to get rid of these issues?

 

Thanks for any suggestions.

post-6775-0-84149600-1453639527_thumb.pn

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