Baram Posted January 26, 2016 Share Posted January 26, 2016 Hello Friends, How can I find negative normals of a geometry and reverse them to positive with vop operation, Thank you for your help Baram, Quote Link to comment Share on other sites More sharing options...
davpe Posted January 26, 2016 Share Posted January 26, 2016 Hi, not sure how you can do it in VOPs but it is easily possible with Clean SOP > Orient Polygons D. Quote Link to comment Share on other sites More sharing options...
acey195 Posted January 26, 2016 Share Posted January 26, 2016 if you want to specifically want to do the operation in vops, you can compare the cross product (of the normalized vector (of the previous vertex to current vertex position, in the primitive) and the normalized vector( of current vertex position to the next vertex position in the primitive)) if the dot product between (this cross product) and (the normal)) is smaller than 0, you need to flip the normal. it could be I got the input ordering backwards, but that should be easy to figure out. Quote Link to comment Share on other sites More sharing options...
Baram Posted January 26, 2016 Author Share Posted January 26, 2016 Thank you guys, i will give a try, but probably will be difficult to set up in vop for me. if you have a time please do hip file cheers B Quote Link to comment Share on other sites More sharing options...
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