FXLover Posted February 4, 2016 Share Posted February 4, 2016 Hi everyone, How can I use custom sink to get rid off the unwanted flip fluid particles when I am using sink from object? I tried using Sink from object but for some reason I don't get anything. I might am doing some mistake but I am not sure. Can any one help for the work flow? Thanks Quote Link to comment Share on other sites More sharing options...
Navneet Arora Posted February 5, 2016 Share Posted February 5, 2016 Pipe a source volume to your object and select sink preset, then take a source volume and point the object path to this node and select sink preset. It should work and make sure your volume is within flip boundaries Quote Link to comment Share on other sites More sharing options...
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