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Help needed on creating debris ejecting from an explosion file includ


arkahtek

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hi guys, i need Help emitting debris or smoke plumes coming from an explosion, i think maybe using  particles is the way to go? Similar to the pic below. Can someone give me pointers, i'm ok at creating an explosion and shading it, but i've never used Paticles before to drive debris or smoke plumes that fly out of an explosion. The file below is my first  attempt at trying to create the smoke plumes ejecting from an explosion like the picture below. When i try to add billowy smoke to the source object it just looks glooby and doesn't leave a smoke trail like the debris from the pic below. Can someone please give me pointers, i would really appreciate any help you guys can give me Thanks

post-12008-0-64910400-1454805833_thumb.p

debris practice.hip

Edited by arkahtek
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