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HumanIK rig FBX Export to Maya/Motionbuilder - Skin missing

Morgan Nilsson

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I have been stuck for days with trying to get the skinning I did in houdini to transfer properly back to Maya/Motionbuilder.

I have no idea what could possibly be wrong and as I am quite new at Houdini I can't really figure it out without help, I checked help files and the documentation but have ended up short.


I would be eternally grateful for any help in this matter!

Best regards



Edited by Morgan Nilsson
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