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(Sub)Divide mesh at scattered point positions


moedeldiho

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Hey guys,

 

after doing some setups in Houdini (rather new at it) I'm trying to basically "add" points into a given mesh by scattering them onto the mesh. What I'd like to do is remesh that old mesh into a new mesh which contains the newly scattered points as polygon vertices. How would I do that? Is there a SOP that divides a mesh at a given point position?

 

Cheers & Thanks,

Mo

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