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Refining particle motion to be more smooth and less chaotic


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Hey everyone,


I'm trying to create a tightly packed nest of ramen-like wires, but I'm having trouble getting the wire shape down.  I'm using a vop sop in pop to add turbulence to the main particle velocity, but the particle movement is too random.  I'd like the particle path to be more wavy and swirly.  I've attached a picture and a reference, as well as a hip.









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