reelinspirations Posted February 29, 2016 Share Posted February 29, 2016 I'm experimenting with controlling my fractures for a bigger project. This is what I have so far. I'm not happy with the uniformness of the pieces and am open to better ways of fracturing to get more 'randomness' and varying sizes. But I'd like to control the approximate locations of the larger pieces, etc. Thanks, Jim Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted February 29, 2016 Share Posted February 29, 2016 To have better random and varying sizes, try adding noise to the geo before the fracture and do the invert noise after the fracture. Check out files on this threadhttp://forums.odforce.net/topic/17643-voronoi-fracture-pre-deform-help/page-2Also use scatter with low point count and Voronoi Fracture Points to have more variations. Hope that helps! Quote Link to comment Share on other sites More sharing options...
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