Gubkin Posted March 3, 2016 Share Posted March 3, 2016 Hello everyone, I have got an animated fractured geometry activates at a certain time and the pieces are controlled with particles using the transform pieces node.My problem is that the pieces rotate very randomly and suddenly. How can I add an angular velocity to the particles? Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted March 4, 2016 Share Posted March 4, 2016 You can add it through a Wrangle node affecting the "w" which is the angular velocity Quote Link to comment Share on other sites More sharing options...
Gubkin Posted March 4, 2016 Author Share Posted March 4, 2016 I did that last night, it wasn't working for some reason. Maybe I hadn't done something else at the time. I just cached the sim again and it works.Thanks Diego! 1 Quote Link to comment Share on other sites More sharing options...
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