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Set all velocity for pyro to zero?


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Hey there-

I have a pyro sim that looks nice, but I want it frozen in time... Then I want to send objects through it as static objects so that they advect the smoke, at real time.

Is there a way to set the velocity for an entire pyro sim to zero at a certain point? (is this the way to go about this, btw??!)

 

 

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