Dexter Posted April 23, 2016 Share Posted April 23, 2016 Hey guys, I am trying to use geometry wrangle node in dop to change the initial velocity for my packed geometry when it's active attribute turned on. I have already successfully add velocity only at the frame that the object become active. But , I have multiple packed objects in my scene, so other objects will add the velocity too. Is anyone can help me to figure out how to separate them and only affect one object? Here is my file. Thank you very much. glass_test.hipnc Quote Link to comment Share on other sites More sharing options...
woodenduck Posted April 23, 2016 Share Posted April 23, 2016 Hi Dexter, I created a point group and then did the velocity wrangle in a sop solver. Is this what you are trying to achieve? Cheers, WD glass_test_sopSolver.hipnc 1 Quote Link to comment Share on other sites More sharing options...
Dexter Posted April 25, 2016 Author Share Posted April 25, 2016 (edited) Yes, it is. Thank you very much!!! Edited April 25, 2016 by Dexter Quote Link to comment Share on other sites More sharing options...
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