lazza79 Posted May 7, 2016 Share Posted May 7, 2016 Hi Guys, I am trying to export from maya to houdini using Alembic. My problem is that I cannot succeed in converting the alembic geometry into VDB (and then convert it to volume) in order to use it for a particle simulation. The VDB from Polygon I use takes ages to process... Can somebody help me? I am not even sure I am exporting it correctly from Maya. Attached you can find the file and the original Maya source scene. Thanks!!! Andrea Archive.zip 688_sub_03.ma Quote Link to comment Share on other sites More sharing options...
DennisSchmidt Posted May 7, 2016 Share Posted May 7, 2016 Try setting the voxelsize to 10 or something larger to adapt the scene scaling(your ship is about 10.000 units long). Dennis Quote Link to comment Share on other sites More sharing options...
lazza79 Posted May 9, 2016 Author Share Posted May 9, 2016 Thank you Dennis, I am still learning Houdini and I was confused. Cheers! Andrea Quote Link to comment Share on other sites More sharing options...
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