wilson99 Posted May 10, 2016 Share Posted May 10, 2016 (edited) Hi guys, I'm testing different lighting intensities with a simple scene. Usually I would click render, wait for the render to finish, then change the intensity and click render again. I want be able to click render once and Houdini will render a certain frame and once finished, it will automatically change the light intensity attribute and render again. This way I can have multiple renders of the same frame with different lighting conditions for lookdev purposes. Solution = Wedge Node Thanks Edited May 10, 2016 by wilson99 Quote Link to comment Share on other sites More sharing options...
kungFu Posted May 10, 2016 Share Posted May 10, 2016 Wedge ROP? Quote Link to comment Share on other sites More sharing options...
wilson99 Posted May 10, 2016 Author Share Posted May 10, 2016 2 hours ago, kungFu said: Wedge ROP? Cheers, exactly that! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.