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Varied Attribute After Each Render


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Hi guys,

I'm testing different lighting intensities with a simple scene. 

Usually I would click render, wait for the render to finish, then change the intensity and click render again. 

I want be able to click render once and Houdini will render a certain frame and once finished, it will automatically change the light intensity attribute and render again. This way I can have multiple renders of the same frame with different lighting conditions for lookdev purposes. 

Solution = Wedge Node

Thanks

Edited by wilson99
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