Sankar Kumar Posted May 23, 2016 Share Posted May 23, 2016 (edited) Hi, Any one please explain me how to attach based on point groups to attach two or more cloths together (similar to component to component constrain in maya) Attaching with animated objects based on groups works fine but if both are cloth objects constrains won't update while simulation. Also my simulation freeze after frame 62 any one please guide me a proper approach. Please check the attachment for reference Cloth Constrains Issue.hip Edited May 29, 2016 by Sankar Kumar Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted May 27, 2016 Author Share Posted May 27, 2016 Any solution to this issue please Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted May 29, 2016 Author Share Posted May 29, 2016 Biased Quote Link to comment Share on other sites More sharing options...
DennisSchmidt Posted May 29, 2016 Share Posted May 29, 2016 (edited) To constrain two cloth objects together you could use the cloth stich constraint. The one thing which is important is that the pointcount in each group has to be the same, otherwise it won't work. See the docs - cloth stich constraint. Attached is a simple example file. Dennis constrain_clothToCloth_example_v01.hipnc Edited May 29, 2016 by DennisSchmidt Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted May 29, 2016 Author Share Posted May 29, 2016 1 hour ago, DennisSchmidt said: To constrain two cloth objects together you could use the cloth stich constraint. The one thing which is important is that the pointcount in each group has to be the same, otherwise it won't work. See the docs - cloth stich constraint. Attached is a simple example file. Dennis constrain_clothToCloth_example_v01.hipnc Thanks, but what i am trying to create is to create some thing like component to component constrain in maya. I know i need to create a custom solver for this, i am looking for tips/ideas to achieve this. For now based on distance i can create constrains but i am missing something. Constrains actually created but not working properly i think i need to update the constrains each frames during simulation. But i don't know how to achieve this Quote Link to comment Share on other sites More sharing options...
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