Jump to content

Chain Links?

JP Shep

Recommended Posts


I've been trying to create wrecking ball that I can use to smash into a brick wall.  I made one using torus' and a big sphere. However, when I try to simulate it as an RBD packed object in a dopnet they just fall through eachother.  Sometimes one will hold for a few seconds but it just falls afterwards.

Does anyone have any advice?

The objects are blue because collision geometry is on.



no collision.png

no collision_2.png

Edited by JP Shep
Forgot a detail
Link to comment
Share on other sites

  • 4 weeks later...

Bullet solver is fast but it's speed is achieved due to limits on shapes it can process. Geometry with hole can not be used. It will be treated like there is no hole. So forget torus-like object with bullet solver.    

Change solver to RBD solver.   

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...