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Folding Surface


meldrew

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Hi all,

I've been plating around with the folding stuff posted here recently, and it's pretty cool.

However, I'm looking to push myself a bit & want to try and learn how to build this kind of setup (01.15 > 01.25 of video).

 

Now, I can tell that they've obviously created a flat 'net' of the final folded shape, however I'm intrigued to know of anyone's thoughts of how best to approach the actual animation rig setup. I'm guessing a bunch of edge selections? Or perhaps that is a really brute force approach, and there's something a bit more elegant I should look into?

 

I've made a start creating a net for my own shape, but thought I'd see if anyone had some suggestions before going crazy in-depth on it! :)

 

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