neSk Posted June 6, 2016 Share Posted June 6, 2016 (edited) Hey everybody, what's the way to create an expression of a sin movement with offset for each point?? I'm searching and trying a lot of things and theres no way to get it. Thanks Edited June 6, 2016 by neSk Quote Link to comment Share on other sites More sharing options...
Toseben Posted June 6, 2016 Share Posted June 6, 2016 Something like this in Point Wrangle node should work (assuming you're starting with a line of points). @P.y = sin(@P.x + @Frame); Quote Link to comment Share on other sites More sharing options...
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