JP Shep Posted July 13, 2016 Share Posted July 13, 2016 I'm trying to create an explosion trail and I almost have the look I want but I'm getting an issue with my fire dying off. I created a bunch of emitters and keyed their "scale source volume" to create a line of explosions. I want the fire to die off from left to right, which I thought would happen because my sim starts from left to right; however, my fire is dying off from right to left starting with the explosion that most recently went off. In addition I am trying to find a way to get rid of the trails of smoke leading back to my emitter but I don't have any ideas on where to start. This is what I'm using as a reference, I think it's a scene from Spectre. I'm trying to recreate one of the trails that goes left/right. https://youtu.be/zhBxfNm3rJE?t=43s After the explosion the smoke just rises and doesn't leave any columns from the initial blast. Anyone have any ideas? Quote Link to comment Share on other sites More sharing options...
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