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Killing off Fire and removing smoke columns


JP Shep

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I'm trying to create an explosion trail and I almost have the look I want but I'm getting an issue with my fire dying off.

I created a bunch of emitters and keyed their "scale source volume" to create a line of explosions.  I want the fire to die off from left to right, which I thought would happen because my sim starts from left to right;

however, my fire is dying off from right to left starting with the explosion that most recently went off. 

 

righttoleft_fire.png

 

 

In addition I am trying to find a way to get rid of the trails of smoke leading back to my emitter but I don't have any ideas on where to start.

 

smoke columns.png

This is what I'm using as a reference, I think it's a scene from Spectre.  I'm trying to recreate one of the trails that goes left/right.

https://youtu.be/zhBxfNm3rJE?t=43s

 

After the explosion the smoke just rises and doesn't leave any columns from the initial blast.  

Anyone have any ideas?

 

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