Korben Posted July 18, 2016 Share Posted July 18, 2016 Hello all, Any idea how to add velocity to a growth propagation ( from bwdesign tutorial ) ? Here is a sample file, I don't know what to do. I would like the points to have velocity ( in the direction of the growth... ) thanks. Here is a sample file without velocity of course growth_noVel.hip Quote Link to comment Share on other sites More sharing options...
Shinjipierre Posted July 18, 2016 Share Posted July 18, 2016 I guess that's what you were thinking about growth_Vel.hipnc Quote Link to comment Share on other sites More sharing options...
Korben Posted July 19, 2016 Author Share Posted July 19, 2016 Thx Shinjipierre, I was thinking about that, yes But, in fact I would like to convert thoses points to poly and to have consistent motion blur on it ( > Maya > Arnold ) Any Idea on how to have a more "stable" velocity ? Btw the mesh is actually not motion blurred in Mantra, can't understand that. thanks a lot growth_Vel.hipnc Quote Link to comment Share on other sites More sharing options...
f1480187 Posted July 19, 2016 Share Posted July 19, 2016 (edited) Something like this? growth_velocity.hipnc Deformation blur turned off by default: Edited July 19, 2016 by f1480187 1 Quote Link to comment Share on other sites More sharing options...
Korben Posted July 19, 2016 Author Share Posted July 19, 2016 Yes that's it ! Btw it's not working that way with my full scene ( the scatter source is much more complex than a grid and not at the origin of the world ) Will investigate that and probably come back with others questions thanks a lot Quote Link to comment Share on other sites More sharing options...
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