Kardonn Posted July 20, 2016 Share Posted July 20, 2016 Curious if anyone is using this tool for their Houdini projects: I've checked out his OpenCL Smooth otl to try and get an idea of how to set up the VEX code, variables, all that stuff for the OpenCL Wrangle to run, but honestly I'm a bit lost with it. Was wondering if anyone out there is using this and if so maybe just a quick run down of how to work with it? Even just setting up something really basic like: float hitprim; vector hitprimuv; xyzdist(1, @P, hitprim, hitprimuv); v@P = primuv(1, "P", hitprim, hitprimuv); Quote Link to comment Share on other sites More sharing options...
animatrix Posted July 22, 2016 Share Posted July 22, 2016 As I mentioned on vimeo, you need to either pre-compute those or implement the same functions in OpenCL. 1 Quote Link to comment Share on other sites More sharing options...
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