jorcabe Posted July 31, 2016 Share Posted July 31, 2016 Hello at all. I'm newbie with Houdini I have a question, I'm doing a boat with a flip. The boat moves very slow and just creates a splash. I would like to create a force around or in front of the boat who could create and manipulate a splash power depending on the height you want. I want like to Custom Splash FLIP as this example. Can someone explain me with an example as I do? billion thanks: O) Quote Link to comment Share on other sites More sharing options...
Farmfield Posted August 1, 2016 Share Posted August 1, 2016 (edited) You can do that with a custom velocity field but before trying that, play with the forcescale and velocityscale in the FLIP solver, using that you can increase the bounce/push of the water colliding with other objects. As for velocity fields, I have 1-2 examples with scene files in my Vimeo feed. As FLIP are particles (and you can pipe in POP forces directly into the FLIP solver), you'd set it up more or less exactly as in those setups. Edited August 1, 2016 by Farmfield Quote Link to comment Share on other sites More sharing options...
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