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Metaball force issue


logix1390

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Hi everyone.

So i've recently been learning about metaball forces in DOPS. I have a very simple scene where I have an animated packed object, and im trying to use a metaball force to break it apart using the fractureparms node.
However, when it starts animating , it pushes the whole object away. So the metaball seems to be working but it's just not breaking my constraints and exploding my fractured pieces. Any help would be awesome. Thank you!

 

metaball_force_issue.hip

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