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input FLIP initial velocity by Object Rotation


saca

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hi,
It's very basically question.
I want to input values into  FLIP "initial velocity(default:[0,0,0])" from Arrow-Object Rotate-direction.

I have got arrow rotation value with Chopnet, export r[xyz] into flipfluidobject velocity[xyz].

but the values type difference makes wrong result.

FLIP should emit along arrow.

how to convert these values?

thanks.
 

Rotation2Vector_v001-001.hip

Rotation2Vector_v001-001.png

Edited by saca
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