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Small RBD peices going through collision


logix1390

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Hello, So i have a simple RBD sim and many small voronoi fractured pieces are going through the collision object. The collision object is being animated. I tried increasing the resolution of the collision and setting to "laser scan". Is their anything else I have to do ?

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If you turn on the collision visibility on your pieces on the frame that they are going through, do you have collision representation for those pieces? Hard to determine what is going on without looking at a file and seeing what has been changed.

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