celd Posted August 23, 2016 Share Posted August 23, 2016 Hi, I would like to ask, if it is possible to rotate FLIP container. I know how to do this with Smoke Object using Position DOP, however I am unable to find equivalent of Position Data Path to link it to the FLIP tank. I tried hacking the solver but I am not entirely sure how it initializes everything. Thanks Quote Link to comment Share on other sites More sharing options...
animatrix Posted August 23, 2016 Share Posted August 23, 2016 For big water shots with lots of characters, what I do is find the min 2d xz bbox and then use this to rotate the collision geometry to have the smallest tank, sim it, and then rotate the result back. Quote Link to comment Share on other sites More sharing options...
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