Deviner Posted August 23, 2016 Share Posted August 23, 2016 HiI am trying to rotate a volume so it aligns with the original geometry. (align along x axis - convert to volume - revert back to original place) I tried setting the primintrinsic, but the pivot point is shifted relative to the original geometry, there is a way to specify the desired pivot for the matrix? Any ideas? Thanks) volume_rotate_v01.hip Quote Link to comment Share on other sites More sharing options...
Deviner Posted August 24, 2016 Author Share Posted August 24, 2016 so, solution was move object to 0 and rotate it, pretty logical) volume_rotate_v02.hip 1 Quote Link to comment Share on other sites More sharing options...
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