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Why are my FLIP Fluid particles blowing up with my collision geo?


kaeiros

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I can't work out why the particles are blowing up within my scene. I've changed a lot of a lot within the scene such as: scale, particle separation, collision data but nothing seems to stop this from happening. 

 

 

 

The file attached is my project.

Thank you!

pirate.zip

Edited by kaeiros
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