charly Posted September 18, 2016 Share Posted September 18, 2016 Hi, I'm trying to create an effect where the fractured pieces of a geometry get transform into spheres, then collide with each others. I want the elements to be soft. Then I want them to fly away. I tried to use FEM fractured solid object, but I couln't set it properly. Should I use Organic Tissu in my For Each loop or looking for another solution ? Thanks fracture_to_spheres.hip Quote Link to comment Share on other sites More sharing options...
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