sebkaine Posted September 29, 2016 Share Posted September 29, 2016 Hi Guys, I would like to know if it's possible to connect a SHOP output to the diff / spec input of the openGL display (Constant Shader). I have done a multicamap that Mix 5 Maps in SHOP and i would like to display it in the viewport. But it looks that H can only plug a map write on disk or an expression that link to an other map slot. Thanks for your time. Cheers E Quote Link to comment Share on other sites More sharing options...
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