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Curl noise question


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Hi guys,

So I have a question regarding the curl noise vop. I notice that as I adjust the frequency of the curl noise vop to be lower, the resulting magnitude of the vectors also decreases. I don't understand the curl noise vop as well, but I wasn't expecting magnitude to decrease with frequency. I'm sure there is a good explaination. I'm not sure if anyone would care to elaborate more about he curl noise vop or point me to good resources to understand it better?

Thanks!

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Hi Nelson,

The amplitude of the Curl is proportional to the gradient of the vector field It is fed (which by default is a perlin noise vector field).

The gradient is the derivative of a 3d vector, so in other words the rate of change. If the rate of change is high, you will get high values on the curl.

So when your input is a high frequency noise, the noise feature gets very small and very varied, which results in vectors flying all around the place. Hence, a high rate of change.

A nice pdf on how It's calculated can be found here http://platforma-kooperativa.org/media/uploads/curl_noise_slides.pdf

I hope I was of help, ask if anything doesn't make sense :)

Edited by ciliath
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