loucifer Posted October 5, 2016 Share Posted October 5, 2016 (edited) Hi, Silly question, but I'm using "old pops" and I just want to simply emit some particles when a point dies(not using collisions) and then create a small burst around the death event of each point dying. Any help would be appreciated as I'm a total noob with expressions/wrangles etc. Edited October 5, 2016 by loucifer Quote Link to comment Share on other sites More sharing options...
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