chrishari Posted October 9, 2016 Share Posted October 9, 2016 Hi Everyone I am new to houdini I got some general questions about houdini fx that is about caching. May i know the reason why caching sim into disk before final rendering...caching is must or optional. Quote Link to comment Share on other sites More sharing options...
catchyid Posted October 9, 2016 Share Posted October 9, 2016 I am not an expert, here is my two cents: -you could be doing a simulation that takes hour and u want to save the result in cache. After saving the cache, you could simply load, move in time line quickly since no computation, and if you were to render this on a rendering farm, each machine will have the exact cache (again, each machine will have its cache, it won't need to re-simulate) -along the same line, you could have heavy geometry (thousands of particles, polygons,etc.) you don't want to display them on the viewport, so you save them to disk/cache and just display a proxy that represent them. When you render you point your renderer to the actual data The above stuff is very general, it applies on Houdini or any 3D package Quote Link to comment Share on other sites More sharing options...
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