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Quick FLIP Question


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My separation is .1, checking the output in the DOP shows 13m points, also 13m in the import_wavetank

As soon as it goes into the fluid compress it drops to 3.3k. Deleting the boundary layer reduces some 2-3 million, but the compress is extreme.

Is this normal? Som1 please reply before I think this is a problem.

If it is normal, people showing 10m+ sims - they mean before compress I assume?..


edit: I found the answer in the workflow enhancement vid, it is normal - packed particles

Edited by Yon Anadeyo
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