msunar20 Posted October 30, 2016 Share Posted October 30, 2016 I have a distruction scene where i have cached the sim but i am between of adding texture on the geomtry but i am not sure how to add texture after caching the sim? Quote Link to comment Share on other sites More sharing options...
jamnique Posted November 14, 2016 Share Posted November 14, 2016 Hey, after the sim add a timeshift node, set it to one frame and create your uv's after that. Then use Attribute Copy to transfer the UVs from the frozen mesh to the animated mesh. Quote Link to comment Share on other sites More sharing options...
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